I don't know that I'd recommend it for a 2014 player. When we defeat it, we have a treasure chest to look forward to, and the fountain in the middle of the room may provide healing. The + under his icon indicates he has a pretty good chance of hitting it. GET, my thief, is the active character, and he's targeting the giant rat with a crossbow. GID, the leader/fighter, has 18 hit points damage against his 20 hit points total, so he's not doing so well. My three characters are facing a giant rat. It certainly deserved a look.Ī shot from the game's room/combat screen. ![]() It offers innovative elements, good use of sound, and fun encounters, and its party-based combat screen might be the most tactical combat system we'd seen (in 1982) outside of Wizardry. ![]() Tunnels of Doom is the subject of many fond remembrances by people who were 10 in 1982 and had a TI-99.
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